A real-time idle/incremental sim wrapped in a phosphor-green TUI workstation. You don't trade. You build the bot that does. From a stock laptop running on hope to a quantum lab printing money & the whole climb fits in one ticking window.

Updated 1 day ago
Published 3 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorBone Marrow Games
GenreSimulation
Made withGodot
Tags2D, Idle, Incremental, keyboard, One-page, Retro, Singleplayer, Text based, tui
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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(1 edit) (+1)

I like the concept of training a bot to trade a lot, but it gets pretty boring inbetween waiting to earn enough money for new hardware.

Edit: Progress snowballs right after you get server cluster. Your profit basically just goes through the roof

Any ideas on what to do to make gameplay more interesting while saving up for a new hardware upgrade? Progress snowballs intentionally. I wanted to keep the game short rather than make it endless. 

(+1)

Maybe a minigame of some sorts? But I think the pacing just needs to be adjusted. The first hardware upgrade basically takes up almost all of the required playtime, then the game snowballs and once you get server cluster trainings you instantly get the ghost ending. Are there other endings? I don't think I'd be able to get them unless I intentionally choose not to upgrade or train the bot.

(+1)

I've taken your feedback onboard and updated the game with a new trace system. Now you must also watch out that you aren't caught botting. You can only bot for short periods and after you must lower your trace before you continue. It should slow down the snowball also. Let me know if you give it a go!